The biggest part of my strategy is to do a lot of stutter steps/dash dancing to try and collect the power up as close to the ghost as possible. Doing so is more likely to lead to a sort of "combo" state where your pacman can spawn kill the ghosts without any additional input. Fast reflexes can keep your combo state going if you know when to stutter step and when to turn back around and start comboing again in the opposite direction Getting your game state into such a combo state is even stronger in the late game as your pacman moves so fast it can almost always set up for a lot of safe kills quickly. And additionally, as you pointed out, by getting a ghost kill for every power up you get, you hasten the speed at which you grow your multiplier
Only other observation has been that the common failure mode is screen wrapping while the ghost is fleeing but without enough time to kill him. Don’t do this. Just wait until he is chasing you to screen wrap.
The biggest part of my strategy is to do a lot of stutter steps/dash dancing to try and collect the power up as close to the ghost as possible. Doing so is more likely to lead to a sort of "combo" state where your pacman can spawn kill the ghosts without any additional input. Fast reflexes can keep your combo state going if you know when to stutter step and when to turn back around and start comboing again in the opposite direction Getting your game state into such a combo state is even stronger in the late game as your pacman moves so fast it can almost always set up for a lot of safe kills quickly. And additionally, as you pointed out, by getting a ghost kill for every power up you get, you hasten the speed at which you grow your multiplier