| 1. | | The Impossible Prompt That's Easy for Humans (teodordyakov.github.io) |
| 4 points by ssdsa 51 days ago | past | 2 comments |
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| 2. | | A case against syntax highlighting (linusakesson.net) |
| 2 points by ssdsa 10 months ago | past |
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| 3. | | Insult Swordfighting without having to play the whole Monkey Island game (int33h.com) |
| 1 point by ssdsa on Oct 10, 2019 | past |
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| 4. | | Parallaxian on the C64 (kickstarter.com) |
| 1 point by ssdsa on May 23, 2019 | past |
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| 5. | | Aaron Giles Programming War Stories LucasArts Entertainment Company (aarongiles.com) |
| 1 point by ssdsa on Aug 27, 2018 | past |
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| 6. | | Sudoku Solver by Peter Norvig (towardsdatascience.com) |
| 1 point by ssdsa on Aug 25, 2018 | past |
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| 7. | | Laser routine (imgur.com) |
| 3 points by ssdsa on Jan 31, 2018 | past |
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| 8. | | Death Sentences (thedeathsentences.tumblr.com) |
| 2 points by ssdsa on April 3, 2017 | past |
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| 9. | | Commodore Amiga – A visual Commpendium (kickstarter.com) |
| 3 points by ssdsa on Oct 13, 2014 | past |
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| 10. | | Potato Salad Kickstarter at $71,530 of $10 goal (kickstarter.com) |
| 9 points by ssdsa on July 9, 2014 | past | 4 comments |
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| 11. | | The Last Line Effect (viva64.com) |
| 2 points by ssdsa on July 5, 2014 | past |
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| 12. | | How a password changed my life (medium.com/manicho) |
| 2 points by ssdsa on July 2, 2014 | past |
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| 13. | | How likely is it? (flowchainsensei.wordpress.com) |
| 1 point by ssdsa on Dec 6, 2012 | past |
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| 14. | | Old School Color Cycling with HTML5 (effectgames.com) |
| 5 points by ssdsa on Sept 22, 2012 | past | 2 comments |
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| 15. | | Carmageddon: Reincarnation (kickstarter.com) |
| 2 points by ssdsa on May 25, 2012 | past |
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| 16. | | HTML5 Benchmark with special focus on lag because of GC (html5-benchmark.com) |
| 5 points by ssdsa on April 23, 2012 | past |
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| 17. | | Gamification - Why Badges are not enough (marczewski.me.uk) |
| 1 point by ssdsa on April 11, 2012 | past |
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| 18. | | Emulation und Decompilation of the Arcade Hit "OutRun" (reassembler.blogspot.de) |
| 7 points by ssdsa on March 26, 2012 | past | 3 comments |
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| 19. | | Pretend This Optimization Doesn't Exist (dadgum.com) |
| 2 points by ssdsa on Feb 1, 2012 | past |
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| 20. | | Maniac Tentacle Mindbenders: ScummVM's unpaid coders keep adventure gaming alive (arstechnica.com) |
| 57 points by ssdsa on Jan 25, 2012 | past | 7 comments |
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| 21. | | The Importance of being Connected (marczewski.me.uk) |
| 1 point by ssdsa on Jan 19, 2012 | past |
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| 22. | | Gamification: You've got to play to win (marczewski.me.uk) |
| 1 point by ssdsa on Jan 16, 2012 | past |
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| 23. | | Prince of Persia C64 - Development Blog (popc64.blogspot.com) |
| 23 points by ssdsa on Nov 28, 2011 | past | 2 comments |
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| 24. | | First International GOTO-less Commodore 64 BASIC coding competition (lemon64.com) |
| 2 points by ssdsa on Sept 9, 2011 | past |
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| 25. | | Technical aspects of Maniac Mansion on Commodore 64 (pagetable.com) |
| 6 points by ssdsa on May 27, 2011 | past |
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| 26. | | Mobygames mysteriously broken in Firefox 4, cause unknown (mobygames.com) |
| 3 points by ssdsa on May 10, 2011 | past | 1 comment |
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| 27. | | Harry Potter and the Methods of Rationality (fanfiction.net) |
| 198 points by ssdsa on April 10, 2011 | past | 33 comments |
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