This framework includes:
- Module system
- Component system
- ReactJS integration
- 3D physics module
- Devtools (as modules)
But if you mean things like spheres, boxes, tetrahedrons and others - you may write them manually, isn't it easy(?)
It's 50% chance that we will make an editor for it (cause it will be super easy with such API)
We are just Three.js fans who want to make it better)