this is essentially the gist of https://how.complexsystems.fail which has been circulating more with discussions of the recent AWS/Azure/Cloudflare outages.
> I sent a note about these Easter eggs to Scott Corley [the game's developer]. He said that he had recently pulled out the game to show the marriage proposal to his son. But he’d forgotten the code and couldn’t make it work! He and Melissa did indeed live happily ever after.
We got around this by keeping the same number but swapping the months out. Started dating in August, actually got legally married same month, but the ceremony was in October all of the same day. I used the cheat code of familiarity to never forget.
“Have” is the word you are looking for, “has” isn’t grammatically correct. However, “had” in past tense is also correct, as it refers to the fact that they were born in the past, it does not imply (as you seem to be saying) that the children aren’t alive anymore.
we already do have plants that produce (sort of) high-energy-density liquids for us. So if you want gas to be as expensive as maple syrup then... sure. :)
Your argument is essentially that emergent properties don't exist. It's like saying "there are no such things as waves in water, just individual water molecules." Individuals are the water molecules, and "society" is the blanket term for the emergent properties that happen when a lot of people are together. The phenomena are real and have real effects and impacts. Intrinsic and environmental factors affect the system: hydrogen bonds between water molecules (intrinsic) creates the emergent phenomenon we call "surface tension" and wind (environmental) creates waves. So too in people: intrinsic attributes of individuals and connections between them as well as environmental factors affecting entire populations create emergent effects that can be observed and studied.
I suspect you mean to appeal to the recognition that, unlike water molecules, individual humans have free will and agency and the ability to make choices completely independently. I suspect you abhor the notion of 'groupthink' and excuses for behavior that are underpinned by concepts of culture and social constructs. And there is truth to these ideas, but as with most things, they are helpful as part of a broader model, and not as a totalitarian view of human behavior. We are complex creatures, in complex systems; to ignore the tendencies of our emergent behaviors is as risky as turning your back to a rough shorebreak, believing all the individual water molecules will simply be rational and choose not to hit you, only to be engulfed in a wave that really does exist.
I like your comment. Don't agree with your comparisons, but you write in a way adding to the discussion and bringing understanding.
In lack of better comparisons from myself, Santa Claus does not exist. As a concept and an idea he of course exists and has real impact on what people do and what they feel. But part of growing up is differentiating between what is real and what is lie. Enlightened adults shouldn't believe in "society", while still being aware and updated of the possible threats from people who believe in it.
Another example: "Courage" is an abstract idea, but also a very real description of acts by some people. But we all learn when we are kids to not let another kid manipulate us into doing something by saying "Do it or you're a coward!". Even kids learn this early.
Interesting. I don't think I follow your examples, but here's my attempt to read it: It sounds like you may be using the term "real" to be mean specifically something like "tangible." Like, Santa isn't tangible because he's a fictitious character. Courage isn't tangible, it is a term that refers to an idea. It can't be isolated, bottled. And likewise, society isn't tangible either. To reference my earlier example "emergent properties" isn't tangible. Like "courage," it is a term that refers to an idea. Many things can be described by it. And the specific issue you (maybe?) take is with ascribing causality to non-tangible things, in some sense. For example, "emergent properties" didn't knock me over at the beach, a wave did. Or, the answer to "how did you defeat the dragon?" isn't "You had courage," -- it is "You stuck your sword through it's heart which ceased blood circulation and killed it." Those are the tangible actions that led to the outcome.
And that is true and a useful analysis in a lot of circumstances, like when you're asking questions of "how?" To take this back to the ancestor comment, if you're looking at "how did this wheelchair ramp get built?" you can describe the chain of events from the creation of a law to the construction of the ramp and all the individuals involved along the way making decisions and doing actions. And that is a good and useful analysis. Some tangible entity called "society" is not involved in that chain. And I think that might be your original point. And yes, that's accurate, in that kind of analysis.
So now, take that chain of events, and multiply it by, I dunno, a very large number; hell, infinity. Every outcome and the chain of individuals and actions that led up to it. How do we study this? How to we increase our understanding without having to treat every single outcome and every chain of events completely independently? You probably see where this is going already... :) We could treat every possible combination of coin tosses as an infinite set of independent events. What someone flipping a coin 10 times has to do with someone flipping a coin 1000 times isn't anything tangible - the flips, the individuals who make them, and the outcomes are independent. So... shrug and move on? Nope. We study probability. It helps us describe WHY - if 1000 people each flip a coin 1000 times, most will have a near 50/50 split heads/tails. Probability isn't tangible, but it certainly is real.
My revised argument then is: society is a concept like probability. It is like probability distributions that come from an ever-changing sea of individual opinions, predispositions, and actions. We can measure certain parts of it at points in time and review historical outcomes, and develop theories about why certain patterns are more common, certain outcomes more likely, and use this to enhance our decision making and understanding of the behaviors and tendencies of large groups of people. So to say "society isn't real" is true in the sense of tangibility, but also myopic - and like saying "probability isn't real, there are only outcomes."
Quite the opposite. As a niche becomes saturated with competition, user acquisition costs rise to approach the level of the highest margin player. If you want to have a sustainable business it behooves you to have better optimized margins than the competition.
what I found fascinating is that the effect is maintained even when you're not focused (like lens focus, not attention focus) on the circles. If you let your eyes relax their focus to a point beyond the screen, the blurry circles maintain the illusion.
And bonus points if you find the focal point where a third circle is in the middle which is a composite of both the left and right circles, and... it doesn't move. I don't know how to better explain the effects of letting your eyes wander out of focus and the artifacts it creates in your vision, but I'm sure someone will get it.
Feels almost normal on the left/right moving ones, but when the grow/shrink stage comes my brain has no idea what to do with the arrows. The arrows looked like they were both pointing in and out, sometimes flipping between them really fast.
Somehow the right side is slightly out of focus, but the left is sharp. I think I had each eye at a different focal point. Is that possible? lol
It sure is. It’s also quite interesting that i have to get very close to the screen to create that third circle, but then can get quite far without loosing it, even when looking at the right or left circle.
Stumbled across this today and was blown away at the level of organization, information, and detail presented. They provide specific examples of common uses for components, as well as material information like what alloy is used, what's in the alloy and what it's properties are. It was an absolute joy to explore.
You made me curious enough to walk downstairs and weigh it. I've got "Catalog 126" (copyright 2020), and it weighs in at 7.92 pounds, and is 4168 pages long.
I was told by someone that works there that you have to have a business license to make POs. I didn't push it beyond that and have never tried it myself, so who knows.
The McMaster site doesn't show shipping costs, because they package your items and then get the dimensions and weight. They only ship things very fast, and they charge you what that costs. They are optimizing for fast and correct, not cheap.
If you're concerned, you can call or e-mail them to ask for an estimate. It's worth noting that free shipping is never free -- it's either hidden in the item cost, or some corner is being cut.
The Trauma of the Gifted Child by Alice Miller is probably a good read to throw in here if this is the direction you're looking to explore - especially if you can get an early edition that hasn't been watered down. Some of her perspectives into experiences as a child that are commonly accepted as "normal" but are often experienced by the child as trauma and grow into dysfunction as adults were interesting.
I attest to this. This book should be required reading in school. There's so much suffering in the world being done to children in the privacy of homes. That suffering goes without punishment and the victims grow up to be perpetrators or victims again (in abusive relationships). And most don't even know how that happened.