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Thanks. That sounds like a similar situation to me. I am mid 50s.


Yeah I might have to accept that it is what it is. It is hard though.


Yep I have seen an optician and an eye doctor. And I did a head/eye scan as well. Apparently my eye is otherwise perfectly fine and healthy.


I have friends in the games industry. Stunningly bad and arrogant leadership seems to be the norm.

Make a random dude (it is usually a dude) a manager in a games company and suddenly he thinks he is a brilliant game designer with all the right answers overruling more experienced people.

Until the game flops and he is fired (or not if a good friend of the CEO).

Rince and repeat until bankruptcy.


"more affordable" but still very expensive.


90% of the code I commit is code generated. No AI required.


The problem is not generating worlds. The problem is generating interesting worlds.


There are no solutions when it comes to types. Just trade-offs. And your values/experience decides which trade-offs you prefer.


Rust is destined to become as complicated as C++.


You are spot on. Most developers have no clue how powerful servers are nowadays.


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