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League of legends and the likes today

Oh! An ad!

The most effective kind of marketing is viral word of mouth from users who love your product. And Claude Code is benefiting from that dynamic.

lol does sound like and ad, but is true. Also forgot about hooks use hooks too! I just use voice to text then had claude reword it. Still my real world ideas

Exactly what an ad would say.


At a glance : the internet is the scaffolding/structure, the Web is what people are doing in it.

The structure allows for great things. People suck. Hell is other people and all that.


I would qualify it ever so slightly:

The internet is the scaffolding/structure, the Web is what people are doing in a browser (i.e., over HTTP) in it.

Then there's also the stuff people do on the internet without a browser/HTTP. Nobody opens an IMAP/SSH/BitTorrent/IRC client or whatever and thinks of that as surfing the Web, because those aren't browsers nor are they primarily speaking HTTP.


Can't find anything about those broken promises at a glance


It was HITMAN released on GOG with always online DRM and removed after backlash. They obviously refunded to everyone.

https://www.gog.com/en/news/release_hitman_game_of_the_year_...

https://www.gog.com/forum/general/release_hitman_game_of_the...


Yes that was the one! They ultimately just removed the game right? I can't find it. They cannot cede an inch otherwise the game store is pointless. I'm glad it's gone.


Thank you!


Gwent comes to mind as an undownloadable game, which must be run from the first-party launcher, it is a free game (not counting in-game spending) which is always-online, so practically the antithesis of GOG

GOG and CD PROJEKT splitting up should ensure this is not going to happen in the future as much.


Is this an automated comment? It doesn't really make semantic sense, apart from typoes


What's wrong with it? It's saying people who work in tech should be concerned about an AI-fueled backlash to data centers because limitations on them will make cloud compute more expensive. Makes sense to me.


1. Building housing isnt illegal and acquiring housing is far from impossible 2. Compute cost hasn't ever been constrained by "how many datacenters get built in a year" 3. When were tech workers ever affected by "absolute compute power" rather than what their workstation has access to

And so on


It doesn't have to be made illegal, just supply-constrained; many cities have zoning regulations pushed by NIMBYs limiting development (and pushing rents sky-high).

I'm not an engineer, but it seems hard to imagine that a lack of data center capacity won't have an effect on prices for cloud compute, which will have downstream impact on what workstations have access to (especially since more and more programmers are becoming reliant on coding LLMs).


Maybe check out game awards finalists


IMO the vidya gaem awards [0] are far superior to the game awards.

[0] https://www.youtube.com/watch?v=mXMcq_LJ8ro


Maybe you can give a bit of context why you feel that way? Dropping a 2+ hour, <2000 views, 4chan video without context isn’t really the type of comment HN is looking for as far as I can tell



I checked them out. I guess I just miss a time when Falcon 3.0 and https://en.wikipedia.org/wiki/Stunt_Island sold really well.


Stunt Island was pretty good. However, there are more unusual games out there with reasonable budgets, like Death Stranding, The Talos Principle, The Outer Wilds, Portal and X4:Foundations. Even games involving shooting like Control or Alan Wake 2 are driven by unusual story telling.


We've come a long way in the past 30 years


Yeah, 1000 variations later, the latest Doom/Quake iteration looks great.


Summing up the entire FPS genre as Doom-like is unfair and discredits you more than anything else. Heck, even Doom and Quake are wildly different.

FPS haven't been under the spotlights for a while, these days it's mostly MOBAs.


I do like Dusk (and most New Blood releases) if that's what you mean


Ultrakill is better than every DOOM campaign combined.


Miss falcon 3.0? Go with Falcon BMS. For any genre of games there is a modern remake and community these days.


I literally discovered a completely free and open source Total Annihilation/Supreme Commander remake last month which is great for nostalgia’s sake.

https://www.beyondallreason.info/


Would be Amie in french, sadly


Why is that sad? lol


Would've been neat, no?


Realistically, isn't it a known presence on radar? It's static - you can't just ignore signals from that area in space?


Yes, and more...

You can use different antenna designs for a more directional radar beam. Or tilt the beam upwards to steer it around obstacles.

You can also build a moving-target detector by looking at doppler shift to filter out objects that are moving too slowly: https://en.wikipedia.org/wiki/Moving_target_indication


Curly blades makes it harder to lower its radar surface areas.


The enemy could be hiding precisely at the windmills /s


Perhaps if tip speed is X and radar installation is perpendicular to wind turbine, then an enemy can approach at speed X in the turbine's radar shadow. There would still be multiple pulses with timing differences but if there's a field of turbines then I'd guess there's enough interference/scatter to be a problem. Like using approaching from the sun causes problems for pilots.

The reflections from the turbines would pulse due to the blades so in theory their scatter could be cancelled out in processing?


These things take large amount of money from upstream, if the money is cut they can "say" what they want, nothing is getting done, from my understanding


Power of the purse, given to the executive


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