I think this is very dangerous perspective. A lot of attacks on infra are automated, just try to expose a Windows XP machine to the internet for a day and see with how much malware you end up with. If you leave your security unchecked, you will end up attacked; not by someone targeting you specifically, but having all your data encrypted for ransom might still create a problem for you (even if the attacker doesn’t care about YOUR data specifically).
More like buying a 99$ “12 to 15 hour recording” pack. Also created real tangible waste, I’m failing to see how recycling a bunch (what are they expecting to sell, hundreds-of-thousands order of magnitude?) of 99$ rings after two years will be worth it (how much material, and for what worth, can they really exctract?).
Operation Flashpoint having also been spun off into “VBS” (Virtual Battlespace Systems) a military combat simulator whose first client/user was incedentally the USMC. So AA’s was probably arguably the first mainstream (from the heavy promotion and the fact it was free, something out of the ordinary for an “AAA Game” at the time) “realistic shooter”, but certainly not the first.
I wouldn’t say that there is no competition in the army, in fact some selection processes (special forces, who gets up the ladder and earns a seat on the general staff or a star) are probably more competitive than in civilian life. It’s probably more about the general mindset: those extreme situation (and I am not necessarily talking about the competitive ones) create that positive feedback loop though shared hardships and closeness, and probably outweigh that competitiveness.
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