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Another way to fix it, is to ban real estate as a financial speculation tool


>Valve gets a large target market

They don't need Apple for that. People who game already game elsewhere. Steam on Apple feels pointless. I wouldn't be surprised, if Valve will go for smartphones with their own at some point


This is really the endgame, I think. A modern smartphone with a controller attached is effectively the same as a Steam Deck or Switch 2, just with a different OS. Apple has been pushing higher-end games on phones lately (this year has seen iOS versions of Hitman 3, Sniper Elite 4, and Subnautica), and reports are that the new pro phones run them well (the limiting factor being thermal load).

A phone that can run my Steam library is super-compelling -- I travel a decent amount, so being able to chuck something smaller like a Backbone One in my bag vs. a Steam Deck would be a meaningful change.


Long time ago, I've really enjoyed a course by David Evans from Virginia University about building a search engine and concepts of computer science.

Building a "classic" search engine is a very fun project to go through.

https://www.cs.virginia.edu/~evans/courses/cs101/

List: https://www.youtube.com/watch?v=9nkR2LLPiYo&list=PLAwxTw4SYa...

Dave's profile: https://www.cs.virginia.edu/~evans/


I took this one as well - even as a new programmer is was really engaging and information-dense.


Unless MS opens up Xboxes for actual gamers (which won't happen). Pity, as Series X is very capable


I have the exact opposite. After wearing a few automatic watches, I came back to my happy place - digital Casio watch, similar to the one I had as a kid. I think my brain is very used to reading time in that form. I wear ABL100, which is a bit bigger than usual digital Casio and therefore highly wearable.


https://www.olleewatch.com/ is a very interesting project touching Casio watches



US drones could also observe aid NOT entering Gaza


> You just have to somehow speedrun the decades of development that went into Android to make it decently run on mobile hardware

Isn't this mainly due to proprietary drivers and firmware?


No, just take a look at how long and smooth does a pinephone run with "GNU Linux" vs stock android.

Android devs actually backported a bunch of work to the mainline kernel with regards to low-level energy management, but that's only one half of the story. The other is your phone stopping unused apps gracefully, and being able to go back to sleep regularly.


The vast majority which lives in android userspace. The customer compositor, input stack, wlan daemons, etc, are all tuned and optimized for power efficiency. Also, these days, there is a lot of hardware controlled directly by userspace - it's not just the GPU. And those hardware are generally important for offloading a lot of conpute and reducing wake ups. Things seem to only be trending further in this direction.


What this has to do with the topic, if you're on iOS?


Because I'd actually be interested in an Android phone if Google locks down the play store to legitimate actors, increases the barrier for entry and improves the quality and safety of submissions. Which this looks to be doing?


This is not Google locking down the Play Store, it's them restricting distribution outside the Play Store, which you don't have to do in any case.


Apologies. I did _NOT_ gather that from reading the OP.


Why would you be interested in Android?

Isn't iOS a pinnacle of UI/UX loaded with most innovative features in the world backed by the most genius CEOs of all times?


You should just check submission link contents before commenting. This just locks down apps outside of google play.


> Android phone if Google locks down the play store to legitimate actors, increases the barrier for entry and improves the quality and safety of submissions

Locks down how? This is literally how it is from the start. Ignoring the fact that it is completely unrelated to the topic, this is just wrong regardless.


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