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Image looks the same to me in Firefox (Linux) and Falkon as it does in image viewers (Gwenview and GIMP). Which in all cases seems kind of washed out, so I think that's the "smoky," not "normal" image but I'm not sure.

GIMP asks if I want to keep or convert the color profile but both options look washed out. The only thing that opens it "correctly" for me is MPV.

Try eog, if you have it. The colors look bright for me in that viewer.

Huh, I've observed the opposite, AI-generated text uses spaces most of the time. Might depend on language? Style guides I use (like Chicago) don't put spaces between em dashes so those always stand out immediately to me.

This is very neat, though the difficulty and time it took to get all this material speaks to the problems with subscription services and game preservation. As more and more services and games move to subscription-only models where individuals do not own or even control local copies of the games they play, once those services shut down (or specific titles are pulled) more and more games will be locked away, forgotten, and then lost forever.


Panzer Dragoon Saga is a great game: some cool gameplay elements that later games didn't really ever seem to pick up to my knowledge. Really tight too, not long and grindy like so many JRPGs in the '90s. The solitary main character means it skips a lot of the RPG-with-several-party-members tropes too. It's too bad it never got a rerelease of some sort to make it more accessible to people (plus it was stupidly rare even when it was released; Sega even put out baffling magazine ads about how hard it was to actually buy), though as you point out so many of those are terrible anyhow.

Definitely agree with you about CRTs. I wish I had the room for one. It's fun to use a MiSTer hooked up to one and a modern flatscreen at the same time to compare.


> It's too bad it never got a rerelease of some sort to make it more accessible to people

IIRC, the source code for it was lost, so all they could really do is glorified emulation.


Do any remastered games actually use the original source code from the OG games?

This game was basically a limited release if you will and therefore I don't think Sega thinks it's with the effort to remaster anyway


I feel like I heard it used in that way since at least the '90s.


Many KDE apps (Dolphin, Kate, Okular, etc.) let you configure their tool bars (or get rid of them entirely) and set them to show just icons, text, or both (with the text to the side or below). It's the kind of thing most people won't bother with, but for frequently used applications it's nice to be able to customize it to suit your needs. It's done via a config option though, not by dragging menu items to the toolbar (which strikes me as something you could initiate by mistake).


It won't be for a while, since Valve is releasing the Steam Machine next year and has commented that they are waiting until they can build a Steam Deck successor that is significantly better than the original.[1] My guess is 2027.

1. https://www.theverge.com/2023/9/21/23884863/valve-steam-deck...


Panem et circenses.


You can make a better decision if you have the context of the actual thing you are reading, both in terms of how it's presented (the non-textual aspects of a webpage for instance) and the language used. You can get a sense of who the intended audience might be, what their biases might be, how accurate this might be, etc. By using a summarizing tool all that is lost, you give up using your own faculties to understand and judge, and instead you put your trust in a third party which uses its own language, has its own biases, etc.

Of course, as more and more pieces of writing out there become slop, does any of this matter?


They are not the same: the OLED Switch has a 1280x720 7" screen, the OLED Steam Deck's is 1280x800 7.4".


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