I was so obsessed with this when I was a kid. I created a complete node graph a few years ago in order to cheat and to show the entire tree structure of the book:
I simply didn't have enough fingers to bookmark previous pages if I made a choice which led to a bad ending. This was my first taste of depth-first search algorithm.
With the graph visualization as an oracle, I was able to explore all threads leading to all the different possible endings. You can read this book in OpenLibrary:
I didn't become a reverse engineer but that landed me a job when I was explaining how I used networkx library and handled a couple of edges around detecting cycles during the interview :)
> One of the limitations to at-least the demo of Hopper is that it is not able to disassemble itself.
I was curious as to whether this limitation was present in the latest licensed version of Hopper (4.8.2).
I can confirm that I can indeed disassemble Hopper itself. Whether there's some intentional mistakes in that disassembly I don't really have time to delve into, unfortunately.
https://archive.org/details/magic-master-node-map
I simply didn't have enough fingers to bookmark previous pages if I made a choice which led to a bad ending. This was my first taste of depth-first search algorithm.
With the graph visualization as an oracle, I was able to explore all threads leading to all the different possible endings. You can read this book in OpenLibrary:
https://openlibrary.org/works/OL30096W/Choose_Your_Own_Adven...
I carried my childhood obsession with me all the way to Ghidra / IDA debugger which shows the disassembly blocks with arrows in its graph view.
I'm now a Reverse Engineer thanks to the Choose Your Own Adventure books I've obsessed over and read a lot as a kid. :D