Lucky! my sister and I opened it Xmas morning, then had to wait all day agonizingly to be able to play jt because we hosted the family holiday, we were supposed to be socializing with relatives, not playing computer games upstairs.
We had to wait until after mom and dad went to sleep that night, then snuck up the hall to install it and play it as quietly as possible.
It really depends. If it works it works, if it doesn’t it doesn’t, like everything else.
But I do feel like he’s hurting his case here:
> You know what would be a fun game? Get a bunch of people in a room, show them menus where the textual labels are gone, and see who can get the most right.
That’s an excellent example of how effective icons actually are! I can mostly read that menu at a glance with no text lables, because good use of iconography doesn’t assign “arbitrary” icons to options, jt fields well-known icons that are easily recognizeable. Take for instance the ‘save’ icon - everybody knows what the floppy disc means, even if they have never seen, touched, or used a floppy disc IRL. A 15 year old born in 2010 knows what the ‘save’ icon is. My nearly 70 year old mother knows what the ‘share’ curly arrow icon means.
They’re not arbitrary at this point - they’re standard.
Now that you mention it, that’s one of the things I always appreciated about working with Adobe Flash as a developer - the vector graphics and key frame tweeting is prioritized, while the Actionscript is hidden. Most visual elements you can change immediately by clicking and dragging with your mouse.
That is not a good analogy. Games are built using programming languages. JavaScript is a programming language.
Cars are built using metals (usually steel). A better analogy would be like trying to build a car out of iron, a really heavy metal. Since js/node is very resource heavy requiring transpilation/etc…
It's not a perfect analogy, but none of my comments are directed at the use of JS for a game, it's a fine choice. It's the use of Next.js that's the issue, it's a framework for server side rendering of HTML. It serves no benefit if your goal is to make a 3D game, it only adds overhead. If he had not been using it he would have realised there's a few bundlers out there that are far better than what Next.js dev server provided at the time.
I mean it’s pretty straightforward - due to trauma over her past experiences with sexual assault at the hands of cis men, she now sees trans women as a facade used by predatory cis men to sexually assault cis women in bathrooms and locker rooms and other segregated spaces.
To her, trans women are really cis men pretending to be women, to make it easier to rape them. There’s kind of no nice way of saying it.
It’s textbook transphobia / queer bashing. Fear of sexual assault at the hands of queer people is probably one of the most basic reasons to justify this particular brand of bigotry. “I don’t hate queers, I’m just concerned for the safety of -“ take your pick - women, children, sometimes even men. For JK it’s women.
The alternatives - that "man" and "woman" are identities that anyone of either sex can claim, or that "man" and "woman" are defined by a narrow set of cultural stereotypes - are very niche definitions that should be disregarded as, respectively, absurd and sexist.
Ah but what if I don’t subscribe to your belief system?
‘Man’ js the word tradition taught you to describe an adult person who is male - but what does that mean, really? Is it a person with a penis? If a man’s penis is removed, what is he then? Prefer his genitals at birth, maybe? What if he’s born without a penis? Intersex people exist. Chromosomes perhaps? There are all sorts of extant combinations beyond XX and XY.
The real question you should be asking is, why does it matter? how does this belief in men and women serve you? It seems to me like your insistence in following this tradition is actually hurting you, not helping you, because it’s narrowing your understanding of your fellow humans, to the point where you can confidently say things like “it’s because they’re male obviously” as if that doesn’t make you look incredibly foolish by modern standards.
At the very least, you may want to consider keeping your belief in gender mythology to yourself.
As someone who never plays online games with randos - mostly single player, or multiplayer with friends -
I cannot stress enough how much I do not give a shit about anti-cheat, and how thoroughly fed up I am with poorly conceived and ill executed malware being installed on my computer, holding games I own hostage in the name of stopping cheaters that I don’t care about it.
It really does pale by comparison to StarCraft, BroodWars, WC3, and of course the scion of the series, SC2.
It’s a shame how far Blizzard has fallen at this point - this era of RTS died a sad little death a decade ago with Nova Covert Ops.
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