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Maybe you haven't noticed how "quantum" is being thrown around these days, check https://en.wikipedia.org/wiki/Quantum_healing and https://en.wikipedia.org/wiki/Quantum_mysticism


Related, humor, by The Onion

Facebook Employees Explain Struggling To Care About Company's Unethical Practices When Gig So Cushy

https://www.youtube.com/watch?v=-DiBc1vkTig


It's good satire as always, but its also reality. People are not following strictly their morals or money. They try to balance them both.

People should be more frank about it: "I demand satanic compensation for making people feel bad and agitated."


Got curious, found it on youtube https://www.youtube.com/watch?v=heESAW2addo


What I love about this scene is the proper portrayal of relative velocities in orbit.

You see a slow-moving ship. You then watch a slowly-drifting screw. Then, at the moment they're shown together, you realize their relative velocity is like that of a bullet.

(Also, I love the anime. It tries to handle space with as much scientific realism as possible. Also, even though it frequently shows the worst aspects of humanity, it also shows the best, and overall is pretty hopeful about space.)


"This video contains content from BandaiChannel, who has blocked it in your country on copyright grounds"

It bothers me that crossing an invisible line in the ground blocks access to stuff that others can see simply by standing on a different patch of dirt.

(With the added irony that this is a Japanese show, in the Japanese language, and I am physically in Japan at the moment.)


Coincidentally, the arbitrary nature of borders is a recurrent theme in the show.


Imagine my surprise when I went to look, got the same problem, saw your comment... my name is Scott and I'm in Tokyo as well.

Do you know about the HN Tokyo Slack chat? https://hntokyo.slack.com


I had not heard of it before. Thank you for sharing it.

Unfortunately, the login page shows as invite-only; instructs me to contact the workspace admin for access; but doesn't give any obvious way to contact that person. If you are an admin and would like to invite me, I have an email in my profile.


Can see you found out how to sign-up for the HN Tokyo slack, so welcome #Sukotto!

For anyone else reading who wants to join there is an auto-invite here:

https://hntokyo.io/


Thanks for the outreach Scott!


In light of the #metoo movement and the numerous sexual harassment accusations, all across the board, this is what I see: things aren't that different SV.

Where is the "In SV we're supposed to be innovators, why aren't we leading the way towards a more equal society?" narrative grounded?


> Where is the "In SV we're supposed to be innovators, why aren't we leading the way towards a more equal society?" narrative grounded?

Mostly in the minds of people who are still trying to convince themselves that their advertising and surveillance code or "social" skinner box is "making the world a better place".


His wrap-up is gold:

"I find it interesting that it really did basically take a year of real time (and maybe 2 months of hacking time) before the implementation was in a shape where I would've thought about publishing it. And there's no way I'd put that amount of time into a project like this up front. Usually these projects are active for a couple of weekends before getting abandoned; fun parts are done but all the hard work of making it really usable remains."

"In this case people were eager to use even the incredibly crude early versions, so I got over that hump very quickly. And at that point every incremental improvement to the site was affecting tens, hundreds, or thousands of people. This is of course always more motivating than working on polishing the perfect piece of software that nobody is using."

"There were many architectural and design decisions done along the way that I ended up deeply regretting, and which cost me lots of time later on. But without all those early shortcuts there would've been no implementation at all. Easily the best example of Worse is Better that I've been personally involved with."

How it looks: http://terra.snellman.net/game/4pLeague_S3_D3L3_G6/max-row=3...

The Terra Mystica board game: http://boardgamegeek.com/boardgame/120677/terra-mystica

On github: https://github.com/jsnell/terra-mystica/


Not old enough to have lived through what you said, but old enough to have noticed the ripples of "what could have been". Plan9. Lisp Machines. etc. So I'm also looking forward to your much-needed show-and-tell post!


Published: Robert E. Hall & Susan E. Woodward, 2010. "The Burden of the Nondiversifiable Risk of Entrepreneurship," American Economic Review, American Economic Association, vol. 100(3), pages 1163-94, June.

Abstract: Entrepreneurship is risky. We study the risk facing a well-documented and important class of entrepreneurs, those backed by venture capital. Using a dynamic program, we calculate the certainty-equivalent of the differences between the cash rewards that entrepreneurs actually received over the past 20 years and the cash that entrepreneurs would have received from a risk-free salaried job. The payoff to a venture-backed entrepreneur comprises a below-market salary and a share of the equity value of the company when it goes public or is acquired. We fi nd that the typical venture-backed entrepreneur received an average of $5.8 million in exit cash. Almost three-quarters of entrepreneurs receive nothing at exit and a few receive over a billion dollars. Because of the extreme dispersion of payo ffs, an entrepreneur with a coecient of relative risk aversion of two places a certainty-equivalent value only slightly greater than zero on the distribution of outcomes she faces at the time of her company's launch.



Even using that, all I get are Internal Service Errors...



Last one looks similar to Lean Startup Canvas - http://leancanvas.com. Though not sure how is it helpful in this case.


Interestingly, I remember in 2006 Roundcube was already being touted as a gmail lookalike. Back when being able to move your emails from one folder to another using drag-n-drop in the browser made you feel /slick/ :)


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