I did a few quick searches and it seemed to narrow down what I would want pretty well. Good job.
2 things I noticed though:
- If I do a new search for something I've already searched for, it doesn't work, nothing happens (console says 500 error).
- You have an about section that is empty, not sure if you meant to remove it.
Is this something you could fairly easily transfer to other sports? Seems like adding something like basketball or American football could help increase revenue and attract a new market.
Might be easier said that done but wanted to mention in case it was something you hadn't thought of.
That is something that I have considered but am not sure how easy it is to scale and diversify the content at the same time... Needs some planning but dont think it is impossible..
Agree with this. At the very least i'd say you need a 'How it works' or something similar on the landing page and to drop the Gmail email as your contact email.
I don't do this as much as I should, but one thing I did that helped a bit was have a wesbite for the app so if people are searching Google they can find out about the app. It doesn't make huge differences in my case, but it has certainly helped add another entry point for people.
Potentially it's possible to monetize it and use it as a playground too though. I've tried both and I think you learn different things from each, both very useful though.
When i've been in similar situations i've tried to look forward and not back. By that I mean, if it's getting a lot of downloads then let the people who have already downloaded it have it, don't change their experience by adding adverts in or damaging parts of the experience. Charge for new people to get the app. Saying that, I've never had it with as many people already downloaded the app, but i'd like to think i'd still do the same thing.
I have an app that I originally charged for and it got very little downloads, I made it free for a while and didn't pay much attention to the downloads, went back to it at a later time and noticed it had a lot of downloads so I started charging for it just to see what would happen, I expected to make it free again within a week due to no downloads. Downloads obviously dropped a bit, but still kept a pretty consistent level and have done ever since. I make a point of always improving the app though, so maybe that helps too but I just think it comes down to timing and having those previous downloads could help, it seemed to help me.
I'm not sure if you can turn a free Android app into a paid one though, I don't think you used to be able to, so that might all be pointless and you'd have to make a new id for it, but you've proved people definitely want it.
Whatever you do, good luck. I'm sure having a high downloaded app will help you at some point even if you don't manage to do as much as you want with this one. I hope you do.
I always thought that building something like this might generate an initial income (and potentially a profit) but that consistent, longer-term revenue was much harder to come by. Any chance you'd expand on what your app does and what the revenue generation/ongoing promotion model is?
It's a utility app. I think that if you build something people will get some use out of, and make it look (and be) easy to use then you should get a fairly recurring revenue. A lot of the smaller apps look bad, so i just tried to make mine look a little more like something i'd want to use.
I think it depends on store positioning too, once i got into the top charts for my section then I got more downloads (or maybe i got there because i got more downloads, i guess it's a rolling ball effect).
I plan to do some more utility ones soon, and i'm working on a bit of a bigger one (health based) now that will hopefully provide more value to people.
I'd be happy to tell you more about it and what i did if you want. My email is in my profile.
You can do reasonably well (if you're just after pocket change) with a decent utility app - let's be honest, most of them have shockingly bad UX, and reap ad revenue.
2 things I noticed though:
- If I do a new search for something I've already searched for, it doesn't work, nothing happens (console says 500 error). - You have an about section that is empty, not sure if you meant to remove it.