Now this is the juicy tidbits I read HN for! A proper comment about doing something technical with something that's been invested in personally in an interesting manner. With just enough detail to tantalise. This seems like the best use of GenAI so far. Not writing my code for me or helping me grock something I should just be reading the source for or pumping up a stupid start up funding grab. I've been working through building an LLM from scratch and this is one time it actually appears useful because for the life of me I just can't seem to find much value in it so far. I must have more to learn so thanks for the pointer.
Good article and interesting technical description. Stays on the side of "proud developer keen to share details others would find interesting" and away from the "I made a game and here is my blog to advertise it". I do like hearing about Playdate development and wish I had one. There is lots of other Doom-like games out there with decent descriptions of the ray casting algorithm but the additional tweaks you made for the platform are fascinating.
This is the feature that sold me on Rebelle 7 (which is hands down the best digital painting software I've used). Being able to translate oil painting mixing techniques onto a digital workflow was a game changer for me.
Thanks this seems very good. Being able to flick #! off the 'e' is nice. The position of . and , is a bit weird on the left of the keybord. But i do like the curser control and brackets usage. There is some buggy activity with capitals appearing eg ttt55555%%%%%TTT% randomly. And it misses autocomplete and auto capitalisation for general usec
What I found particularly disturbing about this was that I had to swipe away two pop ups and a lower banner just to start reading. All the while my subconscious was asking if I would like to just pick up a book. Then I got distracted by an ad for another article on the right of the screen. .