Was drawn to the "An I/O Project" section. Everyone learns differently, and I like to learn by example, that's why I often scroll to the bottom of the man page to see example before reading the description of a new command.
So I'd like to see more stuff like that. Anyone know of a good Rust "Cookbook"? I found a few but there were just started with only a few examples.
Also in my case, I can breeze through the start section pretty quickly, I understand the ownership basics, traits and generics separately. But seeing structs, traits, lifetimes and generic together it feels like hitting a wall. I'd welcome a resource that sort of uses lots of examples with combinations of those things.
I just replied above with a similar comment. I also learn better by following a practical example like the "guessing_game" tutorial.
Didn't read the rest of the book, so I don't know if there are more tutorials, but I learn better with that because it clearly shows what one can do with the language.
Was drawn to the "An I/O Project" section. Everyone learns differently, and I like to learn by example, that's why I often scroll to the bottom of the man page to see example before reading the description of a new command.
So I'd like to see more stuff like that. Anyone know of a good Rust "Cookbook"? I found a few but there were just started with only a few examples.
Also in my case, I can breeze through the start section pretty quickly, I understand the ownership basics, traits and generics separately. But seeing structs, traits, lifetimes and generic together it feels like hitting a wall. I'd welcome a resource that sort of uses lots of examples with combinations of those things.