The new item/use interface seems perfectly suited to VR "touch" controllers. And I think back a few years when people said we'd never be able to fly seamlessly from orbit down to the surface of a procedurally generated planet.
I understand that it's healthy to be skeptical, especially when it comes to video games, but CIG has been accomplishing some remarkable things much sooner than anyone seemed to assume so I guess I'm optimistic about VR as sooner rather than later.
Yeah, something I find really disappointing as a platinum level backer is that it can't even do TrackIR ootb anymore. Whereas Elite Dangerous handles that with aplomb.
Guess where I'm spending what precious little gaming time I have these days?
Sorry that sounded ungrateful and came out like I had an entitlement because of the backing level. I may be just a bit disappointed it was dropped - however I trust that it'll be added back in due time.
The RSI team is doing amazing work, and I keep checking in - really love how they've improved loading times, and the detail of the models etc is just amazing, however as someone who's gotten quite used to head tracking I find it very hard to play sims that don't support it.
As such, I'm also a big Elite fan and now is a really good time to be playing that especially if an immersive experience is something you consider important as I do.