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I can't see VR being added to the game for a long time, there are tons of comfort issues (especially forced camera movement) right now.


The new item/use interface seems perfectly suited to VR "touch" controllers. And I think back a few years when people said we'd never be able to fly seamlessly from orbit down to the surface of a procedurally generated planet.

I understand that it's healthy to be skeptical, especially when it comes to video games, but CIG has been accomplishing some remarkable things much sooner than anyone seemed to assume so I guess I'm optimistic about VR as sooner rather than later.


>And I think back a few years when people said we'd never be able to fly seamlessly from orbit down to the surface of a procedurally generated planet.

Starflight[1] could do that back in 1986[2]

[1] https://en.wikipedia.org/wiki/Starflight

[2] https://www.youtube.com/watch?v=AFMxNlK8L4g&feature=youtu.be...


In 3D 4k resolution (Soon™ ;) ?


Yeah, something I find really disappointing as a platinum level backer is that it can't even do TrackIR ootb anymore. Whereas Elite Dangerous handles that with aplomb.

Guess where I'm spending what precious little gaming time I have these days?


Sorry that sounded ungrateful and came out like I had an entitlement because of the backing level. I may be just a bit disappointed it was dropped - however I trust that it'll be added back in due time.

The RSI team is doing amazing work, and I keep checking in - really love how they've improved loading times, and the detail of the models etc is just amazing, however as someone who's gotten quite used to head tracking I find it very hard to play sims that don't support it.

As such, I'm also a big Elite fan and now is a really good time to be playing that especially if an immersive experience is something you consider important as I do.


TrackIR support is in the next release (2.6.2)


Ooooh!! Thanks. :)




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