Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

What does zero downtime mean?

No interruptions of services?

Or just that people could still log in all the time?



Pretty sure they mean people could login again after the switch.

I can't imagine what the purpose would be of capturing session data for each logged in user and transferring that over... I wouldn't even expect that of a fortune 500 company moving platforms.

If that is what they did, it warrants a post on its own.


Imagine if you were half way through the puzzle when the cutover happened, and then you lost your entire puzzle state and the board was reset. For the die-hard crossword players, this would be devastating.


Imho, in that case "zero downtime" is the wrong term.

Because it implies that nobody's running session went "down".

That's much harder because otherwise you'd just start a new service parallel to the other one, and flip a switch that directs all new logins to the new service.


It means users' puzzle and game progress was never interrupted, along with login sessions. A half-played puzzle before the cutover could be picked up as it was afterward.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: