Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

On an unbounded chessboard it's not too difficult to represent the movement of a knight by a polynomial (or really a 2D convolution), but when your chessboard is bounded then the boundary effects become annoying. Maybe there is some way to mitigate those but I'm not aware of any.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: