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One wonders if this is common everywhere at this scale. Take Facebook's massively bloated iOS app:

https://www.reddit.com/r/iOSProgramming/comments/6upeu6/how_...

https://news.ycombinator.com/item?id=14903228

And their Android app patching Dalvik at runtime to deal with the huge number of Java methods:

https://www.facebook.com/notes/facebook-engineering/under-th...

And they're not the only ones known for bloated apps, either. Take Amazon's apps for instance:

https://news.ycombinator.com/item?id=14902875



I suspect it is common. And mostly inevitable. When you have 10^N engineers working on something, protecting them from each other (and themselves) grows increasingly important. At some point, it becomes your main priority, as without it you have a totally non-functioning system.

Which partly implies that the only solution is to not grow to that scale. Keep a smaller, more skilled team instead. In most cases I think that'd be better, and I think most people (and companies) would agree (if only they could hire those skilled teams reliably)...

... but sometimes throwing more people at a problem really is the best (or only) option, e.g. when you have to deal with a large volume of ridiculous external constraints. For example: my first job was at a company that aggregated loan providers, which entailed consuming hundreds of random PDFs per day and dozens of weird RPC calls. We had dozens if not hundreds of hand-crafted bits of automation to detect when things changed and handle the new format. Many APIs had hand-rolled XML parsers and producers... because the company we were calling would choke if your attributes weren't in a specific order, or if X wasn't within a specific number of bytes from the start of the request, or they returned invalid XML. It was absolutely ridiculous, but there's no way a bunch of banks were going to fix their APIs for us, so there's not much of an option but to do it by hand.


Misinformed take. Android natively supports what facebook did back then, because almost every app hits the dex limit.


Not an Android dev, just going off of how the FB comments there and elsewhere have responded to that article.




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