Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

This is the definition of an indie hacker. They take established products/tools and then strip them to improve one area and sell it onto other indie hackers at an 'affordable' price which requires you to sell your soul for $8 per month.

Imagine having 10 paying customers giving you $80 per month. You need to provide some level of support, deal with charge backs which can get you MATCH banned so payment processing becomes near enough impossible, update the product and market it too.



The point is to have a few hundred, or thousand. If it's so niche it only appeals to 10 customers, then see if you can charge $800 p/m or move on.


The trouble with a few hundred customers is the customer service side of operations. Indie hackers are lean machines and having to support a large customer base requires more tasks. Managing churn is also another problem area as you grow which generally requires product development. You quickly lose the indie hacker feels once you get to 50 customers I would say.


One product I made had roughly a hundred companies using it, I got one email in 3 years.

So, um, no.

One of my present products has over 10,000 users (b2c rather than b2b), we get a support email every couple of months.

Really depends on your product I guess, or you've never actually done it and are pulling figures out of your ass.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: