Could you provide some pointers to where someone who's moderately familar with OpenCL should start looking to learn to do compute with Vulkan? I find the documentation quite fractured.
This has been my experience as well: the few Vulkan Hello, World I've seen all have a mile and half boilerplate code before you can open a window and draw an effing pixel in it.
Also, from an admittedly quick glance at Vulkan ... I haven't really seen specs for a full-fledged CUDA / OpenCL modern replacement.
I hate compute-specific APIs so much. Use Vulkan!