> It’s to the point where your level of skill can mean nothing if you make one costly error.
But usually you're playing with people who are not experts at the game, so they also make 0-1 costly errors per lap. It's hard to find someone who makes no errors.
Most items also favor the people who aren't first or last, so there's a chance those will change the outcome.
> MK64 character driving attributes also vary, but the character select screen doesn’t inform players of this
This is true, but you can explain the differences easily and they're fairly intuitive (because they're all based on size).
But usually you're playing with people who are not experts at the game, so they also make 0-1 costly errors per lap. It's hard to find someone who makes no errors.
Most items also favor the people who aren't first or last, so there's a chance those will change the outcome.
> MK64 character driving attributes also vary, but the character select screen doesn’t inform players of this
This is true, but you can explain the differences easily and they're fairly intuitive (because they're all based on size).