I believe you will find two main sources of differences in tone between the various DX7 emulators. One is that there are fairly major differences between the original DX7 and the DX7 II (I used the latter for the original engine now adapted in Dexed). The other is the analog filter on output, approximately a 16kHz lowpass filter designed to reduce artifacts from the DAC (this is replaced by a more general Moog-style filter in the Android implementation but present as an accurate emulation in Dexed).
I think Dexed is quite accurate, but this work will allow the authors to take it to the next level. I suspect most people won't be able to hear the difference, however.
I think Dexed is quite accurate, but this work will allow the authors to take it to the next level. I suspect most people won't be able to hear the difference, however.