Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Right now it would be pretty noisy even on slow-moving games, but it’s a good start. I’ve never done graphics work professionally so take this with a grain of salt, but I’d wager that fast-moving games can probably actually get away with tricks like this even more than slow-moving ones because you can add motion blur on top of it and players will rarely have a chance to closely investigate the graphics, which allows you to take more shortcuts.


Not to mention noise removal fullscreen/2d/postprocessing

Or doing all this light pass at a lower resolution and then upscaling it & denoising at the same time




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: