> UIs have dropped key affordances and visual cues in favour of oversimplified design elements.
Definitely agree, it's not quite as bad in enterprise products, but consumer products definitely prioritize aesthetics and visual design over usability.
> UI/UX designers started to optimise for juicing the maximum amount of money and attention out of users too - the focus on "calls to action" and notifications is one example.
In my experience most of those user-hostile changes typically came from A/B testing and short-sighted product managers.
Good designers (and developers too) will push back when management asks them to implement dark patterns so they are certainly not blameless, but at least in my experience it's not quite accurate to say that these changes come from UI/UX designers.
Definitely agree, it's not quite as bad in enterprise products, but consumer products definitely prioritize aesthetics and visual design over usability.
> UI/UX designers started to optimise for juicing the maximum amount of money and attention out of users too - the focus on "calls to action" and notifications is one example.
In my experience most of those user-hostile changes typically came from A/B testing and short-sighted product managers.
Good designers (and developers too) will push back when management asks them to implement dark patterns so they are certainly not blameless, but at least in my experience it's not quite accurate to say that these changes come from UI/UX designers.