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Hmm, what I was thinking of was that everyone seemed to be competing with each other to click random UI elements on the virtual browser as rapidly as possible, I assume because there wasn't a way to speak with one another / coordinate. Or maybe I just missed the chat area?


Yeah we kept the MVP lean and didn't add chat or audio/video calling. Our goal (which we're not meeting) is to keep the Three.js example line count below 200.

https://github.com/hyperbeam/threejs-example

We'll probably make a new project which is more of a product and less of a code example in the future.


Looks good so far, looking forward to seeing more :)




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