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Super subjective. Not a Godot developer/user/..., just a gamer who played games that were developed with Godot.

Not much I'd say, given that there's quite a few "successful" (eg. enough buyers for many positive reviews) games on Steam. Also based on those games typically being very small studios I'd assume that if a company that repeatedly throws out AAA games (that aren't just some small improvements of an existing codebase) would use Godot to do so it would be a AAA game.



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