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> Their decision to make two complementary games is really fascinating, especially from a business perspective.

Indeed. It seemed to be really successful especially given how small a development effort it apparently was. But why did no one but the Pokemon games seem to do it subsequently?



Oracle of Ages/Oracle of Seasons were two complementary Zelda games for game boy color. You can't fully beat the game without both.


http://en.wikipedia.org/wiki/Sonic_%26_Knuckles

Similar concept, though it's done with an attachment instead of linking systems.




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