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Web APIs for audio are under active development. The W3C has formed a working group where use cases and two specifications (Web Audio API and MediaStream Processing API) are being developed. Chrome and Safari are shipping experimental versions of the Web Audio API now, and Firefox will soon be shipping experimental versions of the MediaStream Processing API (it's available now in a special build). Firefox 4 onwards also includes the simpler Audio Data API. I believe all of these APIs provide sufficient functionality to build the audio portions of media playback with working audio-visual synchronization.


Good to hear - my last experience with Web Audio API left something to be desired, but the MediaStream Processing API seems ideal for this use case.

I think my points about hardware acceleration and the <video> tag still stand, but it sounds like I was too pessimistic.




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