Fair. In general I'm assuming the software piece will develop regardless, but you're right that there isn't really any killer app to draw people in yet.
The problem with VR gaming is that it’s been hamstrung by requiring either a substantially beefy gaming PC or limited onboard midrange smartphone with underwhelming developer buy-in.
If the rumors are true that Valve is working on a standalone VR headset based around an AMD APU, I think that might be the shot in the arm that VR gaming needs, with hardware more powerful than can be found in the Quest lineup as well as x86/Windows compatibility and greater general openness.
eh. disagree. as someone with a beefy gaming pc there's nothing good.
Alyx is very well made, but its not hard to see that they designed around fundamental limits that make VR suck. they don't overcome them. They perhaps manage to cover it with enough polish to get people to not notice. but its hard for anyone with design or, let's call it "gamer sense"
Platforms with so few noteworthy games in the past 6 years are a red flag of the health of it. Nothing wrong with that, but plenty of folks argue that VR gaming is great.
HL:A, as I said in another comment, is just a case study on why VR won't work. With no disrespect to the devs because I think they really did do a good job with what they had, but it still sucks if you dare to peek under the hood. It coddles you (because it needs to).
sure. VR chat is good. Closer to the metaverse and its defining features as described in the actual book than any self proclaimed metaverse fan seem to know.