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> The animation of the walking bird is 246kB MP4.

I mean, that fundamentally misses the point of vector graphics, no?

I could also argue that a screenshot of a rendered SVG icon takes no heap or runtime, which would also completely miss the point of why a designer would want vector icons. JPGs and MP4s alike are not infinitely scalable.



Yeah, that’s correct. SVG is not a good delivery format, I agree. It is an excellent intermediate format, like a ProRes encoded video is.

It’s tough. We’re chatting on a website with no graphics besides a low resolution letter Y logo. The most exciting UX development maybe ever in the history of computing is a chat interface. On mobile, it’s all scrolling through rectangles. It’s not looking good for the designers.


> “It’s not looking good for the designers.”

Only if you think that the job of a designer in the software industry is to add graphics.

By similar logic, the past hundred years have been bad for architects because there are no more stone gargoyles added to buildings.




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