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> Even in the late 1990s, there was the palpable sense that Riven represented the end of an era, that even Cyan would not be able to catch lightning in a bottle a third time with yet another cerebral, contemplative, zeitgeist-stamping single-player puzzle game. Both Richard Vander Wende and Robyn Miller quit the company as soon as the obligatory rounds of promotional interviews had been completed

I was an ultra-tourist. I just bought the game and a cheat book and blew through it with my mom in the fashion of watching a movie.

Because that is about as much time as I want to sink into any escapist stuff.

The other point is that I truly admire anyone ejecting at the top of their game, rather than and endless stream of weaker derivatives.



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