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I don't really understand why this provides a better environment for producing top-quality media applications over the platforms on the market today.


It doesn't - it provides a perfectly equivalent platform.

In all cases, it will be the codecs registered with the OS that would be used - so the quality of the media cannot be better/worse.

Where this differs is from a developer perspective - you don't have to learn a non-standard UI API (XAML/WinForms/MFC/COM/ATL/Qt/Gtk/Swing/awt/whatever) or a language you're not familiar with (C#/C++/Java - pick any). But you can be sure that the experience will be precisely the same - no API hacks to achieve something specific, nothing at all.


It's perfectly equivalently poor.

What makes those platform APIs useful are all the tools they provide to simplify the creation of great, well-performing UIs that exceed the user's expectations.


Well, MS provides Visual Studio for this - which isn't a bad toolchain, in my opinion.




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