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OpenGL also supports SPIR-V, a similar intermediate format, since 2017 (it came into core in OpenGL 4.6).


Technically true but if you are going to use SPIR-V you might as well jump over to Vulkan. Do you know of any OpenGL games that actually ship SPIR-V? I can imagine it getting used in CAD applications with huge legacy OpenGL code bases but for Games OpenGL+SPIR-V doesn't really have a good use case.


I guess not a lot of games really use OpenGL at all anymore? But I haven't gone around and tried making a survey. :-)




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