> More likely than movies, you might find your game patched to add or remove content you do not want.
Well this is a complicated point. A lot of games these days rely on digital distribution for day-one patches, a practice which allows developers to continue working on and polishing the game even after it goes gold. Physical only really gives you the option of "no updates at all" (including no day-one patch) or "every update so far to date" (including updates you don't want).
I agree with the rest of your points, but I think that this one would be relevant only in a few extremely niche cases.
> Physical only really gives you the option of "no updates at all" (including no day-one patch) or "every update so far to date" (including updates you don't want).
For Switch games, you can always refuse to upgrade the game (the cartridges are read-only, the updates are stored as overlays on the microSD card or internal storage). Switch game cartridges are just fancy flash cards with a long-since reverse engineered communications protocol [1], and there's multiple card dumpers and reflashable cards on the market.
Well this is a complicated point. A lot of games these days rely on digital distribution for day-one patches, a practice which allows developers to continue working on and polishing the game even after it goes gold. Physical only really gives you the option of "no updates at all" (including no day-one patch) or "every update so far to date" (including updates you don't want).
I agree with the rest of your points, but I think that this one would be relevant only in a few extremely niche cases.