Really pretty outputs! And impressive that the code is shown so elegantly and also interactive.
This algorithm is one I use to demo some features in a language I'm making called calculang [0][1]
I like the way you step through the logic.
My only suggestion would be to include a raycasted scene because you can really grab a wide(r) audience (and I'd love to see how you get to voxel scenes!).
Either way - thanks for adding a neat new resource for this algorithm and I'm definitely taking notes Re your clean presentation of the details!
This algorithm is one I use to demo some features in a language I'm making called calculang [0][1] I like the way you step through the logic.
My only suggestion would be to include a raycasted scene because you can really grab a wide(r) audience (and I'd love to see how you get to voxel scenes!).
Either way - thanks for adding a neat new resource for this algorithm and I'm definitely taking notes Re your clean presentation of the details!
[0] https://next-calculang-gallery.netlify.app/raycasting
[1] https://www.youtube.com/watch?v=hKVXRACCnqU