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It's a pity there is not some similar concept using more high level language (instead of assembly).

But I can see why as every interpreted language can be "fantasy console" on itself.



There's PICO-8 in this category if you haven't already heard of it, it uses Lua as the language for writing programs. It was another huge inspiration of mine while working on Bedrock.

https://www.lexaloffle.com/pico-8.php


See also the wonderful LOAD81 from antirez:

https://github.com/antirez/load81

I've fantasised about turning LOAD81 into a much more full-featured development/execution environment for years, and have done a fair bit of work on extending it to support other things such as joystick devices, an internal sound synthesizer based on sfxr, and so on .. one of these days I'll get back to it ..




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