Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
TGower
53 days ago
|
parent
|
context
|
favorite
| on:
Jonathan Blow has spent the past decade designing ...
Completable in a timely fashion is not a design goal of this game. Currently being playtested by professional puzzle game designers and they are over 200 hours in without completing it.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: