How is it not clear? You can play games without checking-in every 24 hours, and if you want to share or sell a game, you transfer the physical media you purchased. Downloaded games cannot be shared.
Yes but checking-in every 24 hours is not something you actually "do". It's something that happens transparently in the background. The vase majority of consumers wouldn't notice the automated check-in that was present in their previous design.
Right, and the new DRM scheme that's replacing the "checkins" - having to change discs to play a new game - is something you actually have to physically do, and it's something that's required entirely to satisfy DRM policies at this point.
It also locks you out of playing your game in a bunch of scenarios (lost, stolen, damaged, or just don't happen to have it with you) that I think for many people are more common than a 24-hour internet outage would be, and again, it's entirely the artificial DRM restrictions that are locking you out as there's no real technical reason not to let you install the game and never need the disc again.
The official comment from microsoft had not been made when I made my comment. Overall, this is a clear step backwards so that Sony has to change their bullet-points, which were disingenuous to begin with.