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Many people trying to make "classic" RTSes miss critical points about feel and gameplay which makes the games very unsatisfactory to play for somebody who tried SC2 with its polished engine. Partnership with Day[9] might be just the thing that they need. Graphics are passable, but it's enough. Many players play SC2 on low graphics for readability of screen already.


I saw this over on /r/starcraft the other day; as a massive fan of Day[9] I hope his input will be enough to create the F2P RTS that so many want. Balanced, fun, reasonably fast paced... We don't know much about what he's planning but we'll see!

Meanwhile, back to the ladder. Grandmaster can't be too far off... ;)


For us non-gamers, who is Day[9]? <:)


Former StarCraft: Brood War pro player, now a highly sought-after StarCraft 2 caster for virtual and live events. Maintains a popular daily vlog about gaming at day9.tv.




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