> Wait... WebGL games are still not as good as game engines that have been developed for 20 years? SHOCKER.
That's the point, isn't it? We already have all these fast, battle-tested game engines Heck, we have 15-year-old game engines that run on the browser (or do Flash games no longer count?). Is it really worth it to toss all that out and switch to WebGL?
Is it worth replacing a proprietary plugin (which the owner may stop supporting at any time) with an open standard (which has guaranteed continued development)? Yes, I believe it is.
That's the point, isn't it? We already have all these fast, battle-tested game engines Heck, we have 15-year-old game engines that run on the browser (or do Flash games no longer count?). Is it really worth it to toss all that out and switch to WebGL?