Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

How does real-time multiplayer work in the browser when there's no support for UDP?


TCP is great for RTS games as most use lock step networking so they need to have zero packet loss. UDP is better for First person shooters and fast action games where dropping a few packets isn't the end of the world.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: