The reason I spent 13 years working on figuring out the tech (and more importantly, process) of doing virtual filmmaking is because it's not possible to do films with the level of character development/interaction I want them to have on a six week, marathon shooting schedule. I'm not even sure it's possible for people to do it period, even given infinite time.
But when it's virtual, I can get the performance from my actors, and then just completely nail the timing, camera, cuts down to the faintest of facial expressions, and I don't have to get it in realtime, on set. I can capture things, then cut performance together like you'd cut together images now, and iterate, iterate, iterate until it's exactly what I'm shooting for.
I've got a dozen films ready to go, and basically all of them can't be done today because the character development and interaction is just too damn unforgiving to do live, on set. I wouldn't even know how to start. For some of our films, we had to switch from a script to a prose description of the scene, the character's motivations, goals, etc. along with all of the cinematic cues need to accomplish that. A script is a very blunt story-telling instrument at the end of the day, and leaves out so much that is necessary to make a film that actually works.
Anyway, I guess I just wanted to say that not all filmmakers want to use virtual filmmaking to film the impossible, at least as far as action goes. I do want to film the impossible, but only because it'd be impossible in a one-shot live setting. I'm incredibly excited about how good filmmaking can be once we can do it the way I envision.
But when it's virtual, I can get the performance from my actors, and then just completely nail the timing, camera, cuts down to the faintest of facial expressions, and I don't have to get it in realtime, on set. I can capture things, then cut performance together like you'd cut together images now, and iterate, iterate, iterate until it's exactly what I'm shooting for.
I've got a dozen films ready to go, and basically all of them can't be done today because the character development and interaction is just too damn unforgiving to do live, on set. I wouldn't even know how to start. For some of our films, we had to switch from a script to a prose description of the scene, the character's motivations, goals, etc. along with all of the cinematic cues need to accomplish that. A script is a very blunt story-telling instrument at the end of the day, and leaves out so much that is necessary to make a film that actually works.
Anyway, I guess I just wanted to say that not all filmmakers want to use virtual filmmaking to film the impossible, at least as far as action goes. I do want to film the impossible, but only because it'd be impossible in a one-shot live setting. I'm incredibly excited about how good filmmaking can be once we can do it the way I envision.