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They touched on it in their post, but I'd recommend making the app free and then charging $3.99 to unlock its full features.

Advantages: - Their app will be a lot tougher to crack. It won't be an automatic process like it most likely is now. Last I checked, all it took to crack an app was breaking the encryption and adding a "SignerIdentity" key to the Info.plist. - They take away the "try before buy" excuse some pirates use as justification. - They get their product into more people's hands => get more people talking about it.



Not really, you would have to just modify the StoreKit library to act like a sandbox account all the time, or with the specific app, therefore all in-app purchases would be marked as successful. With server side in-app purchases, you would have to circumvented receipt verification, but there's probably a way for that.




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