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Spectral rendering, part 3: Spectral vs. RGB (momentsingraphics.de)
6 points by ibobev 3 days ago | past | 1 comment
Spectral rendering, part 3: Spectral vs. RGB (momentsingraphics.de)
2 points by ibobev 14 days ago | past
Spectral rendering, part 2: Real-time rendering (momentsingraphics.de)
1 point by ibobev 21 days ago | past
Spectral rendering, part 2: Real-time rendering (momentsingraphics.de)
59 points by todsacerdoti 22 days ago | past | 18 comments
Spectral Rendering: Overview (momentsingraphics.de)
1 point by ibobev 28 days ago | past
Spectral rendering, part 1: Spectra (momentsingraphics.de)
2 points by MaximilianEmel 29 days ago | past
Iterative Lightmap Updates for Scene Editing (momentsingraphics.de)
1 point by ibobev 34 days ago | past
Jackknife Transmittance and MIS Weight Estimation (momentsingraphics.de)
2 points by ibobev 34 days ago | past
Splatshop: Efficiently Editing Large Gaussian Splat Models (momentsingraphics.de)
34 points by ibobev 4 months ago | past | 2 comments
Radiometry, part 1: I got it backwards (momentsingraphics.de)
2 points by todsacerdoti 6 months ago | past
Blue noise – white noise alternative for graphics (2016) (momentsingraphics.de)
3 points by joerick 8 months ago | past | 1 comment
Radiometry, part 2: Spectra and photometry (momentsingraphics.de)
2 points by ibobev 10 months ago | past
Radiometry: Overview (momentsingraphics.de)
1 point by ibobev 10 months ago | past
Free Blue Noise Textures (momentsingraphics.de)
2 points by uoaei on May 21, 2023 | past
Blue Noise Dithering (2016) (momentsingraphics.de)
2 points by bj-rn on May 6, 2023 | past
Path Tracing Workshop (momentsingraphics.de)
3 points by ibobev on Dec 28, 2022 | past
Goodbye C++, Hello C (momentsingraphics.de)
243 points by khoobid_shoma on June 25, 2021 | past | 215 comments

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